This category contains 30 blocks.
- AR Window - Resizable window that reveals the real world via passthrough inside a virtual scene. Drag the cor...
- Block Set Color - Changes the color of the targeted blocks using HSV controls (Hue, Saturation, Brightness). Connec...
- Camera (PC) - (Desktop/PCVR only) A virtual camera you can place in the world to drive the Desktop Camera view....
- Color Bucket - Hand-held color brush. Hover over blocks to preview the picker's color, pull the trigger to apply...
- Device Box - A resizable, stylizable box used as the chassis or surface of a device. Drop one inside a group/d...
- HSV to RGB - Converts HSV color values to RGB. Input hue, saturation, value as streams and get red, green, blu...
- Image - Displays a .png/.jpg/.gif file with transparency support. Includes a spritesheet feature (set up ...
- Image Downloader - Downloads an image from a URL, an Asset ID, or a Player ID and applies it to a connected Image bl...
- Lightbulb - Adds a colored light source to the scene, with HSV (Hue/Saturation/Value) inputs. Use the radial ...
- Magic Spotlight - A spotlight that reveals the real world through passthrough wherever its beam shines. Toggle on/o...
- Magic Window - Used with the Mixed Reality block, Magic Windows snap to walls when the world loads and reveal th...
- Material Brush - Hand-held brush that paints other blocks with materials. Hover to preview, pull the trigger to ap...
- Mixed Reality - Enables Mixed Reality so you can see the real world around you using your room setup. Toggles let...
- Particles - Customizable particle system with sprite support. Control emission, movement, colors, and use cus...
- Passthrough - Enables passthrough so the headset's camera feed is displayed around you for a mixed reality expe...
- Pencil - Draw 3D lines in space with adjustable colour, thickness and palette. Joystick up/down changes th...
- Procedural Line - Creates dynamic lines with programmable curvature, thickness, and color along the 0-1 progress. I...
- Repeat Block - Repeats the visual of any block multiple times, accumulating an offset, rotation and scale betwee...
- Ruler - A 2D snap grid for aligning blocks. Drag any block over the grid surface and it snaps to the near...
- Set Animation - Play a 3D model's built-in animations with control over weight, layer and playback time. Targets ...
- Set Blendshape - Drive a blendshape weight on one or more 3D models. Tag the target model, pick a blendshape with ...
- Set Material - Apply materials and textures to other blocks. Drag the Block Select tag to target blocks, then pi...
- Set Scale - Changes the size of the targeted blocks along the X, Y and Z axes. Connect blocks to the Tag inpu...
- Shape - Configurable primitive shape: sphere, cube, pyramid, diamond, cylinder, torus, cone, disk, screen...
- Snapshot - An in-world camera that renders to a texture. Connect it to image blocks to display a live feed, ...
- Sun Light - Overrides the world's directional sunlight color and orientation. Only one sun light can be activ...
- Trail Pencil - Pencil that leaves a glowing trail behind it as it moves. Width, lifetime and HSV colour are all ...
- Txt - Lets you place floating text in the world. Click to edit. Configure font size, alignment, style, ...
- Vfx - Library of visual effects (plasma, beams, rings, flares, vortexes, etc.). Pick a preset from the ...
- Vr Window - Resizable plane that reveals the virtual scene through passthrough. Use it together with the pass...