Category: 🎨 Visual
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Apply materials and textures to other blocks. Drag the selector ball to target blocks to change their appearance.
Material editor with library browsing, mesh selection, and shader parameter controls. Choose materials from the built-in library, select specific meshes within target blocks, and spawn material brushes for batch application. Supports custom textures from snapshot blocks and real-time color adjustments.
Previous: Previous material in library (will cancel your changes)
Next: Next material in library (will cancel your changes)
SelectionShader:
Block Select: Drag and drop to any block to change its material.
Mesh Select: Toggle which meshes of the block will be affected.
Close: Material we still remain hidden, can be displayed again using the Material Brush.
Spawn Brush: Spawn a brush to apply your material to objects.