Category: 🎨 Visual
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Drive a blendshape weight on one or more 3D models. Tag the target model, pick a blendshape with the Previous/Next buttons, and animate the weight with the dial or jolt input.
Workflow:
If multiple selected models share a mesh name and blendshape name, all of them are driven together.
| Name | Type | Description |
|---|---|---|
| Blendshape Value | Jolt Input with Dial | Weight applied to the currently selected blendshape (0-100 in Unity units). |
| Blendshape Value | Jolt Input | Same as the dial value, exposed as a jolt input for patching. |
| Click and drag to a 3D model | Tag Input | Tag a 3D model (or a group containing 3D models) whose blendshapes should be driven. |
| Name | Type | Description |
|---|---|---|
| Previous shape | Interactible | Steps to the previous blendshape on the tagged model(s). |
| Next shape | Interactible | Steps to the next blendshape on the tagged model(s). |