This category contains 26 blocks.
- Block Get Look - Output angle between front/right or up direction of the origin, and the target position.
- Block Get Rotation -
- Center Of Mass - Set the physical center of mass of a group. (to be used in combination with Make Physical)
- Fan - Propels marbles when they pass in front of the fan.
- Field - Add Force or Gravity to all blocks inside.
- Follow - Attach blocks or the player to a moving block.
- Get Distance -
- Get Position - Get X,Y,Z position of the connected block ("target" input). Can also get position relative to ano...
- Gravity -
- Joint - Let you connect two physical parts together and control / constrain rotation. (let you make robot...
- Make Hittable - Add the ability to be hit to any block. Outputs hit velocity, and the two colliding blocks.
- Make Physical - Make blocks able to collide, be thrown or subject to gravity.
- Marble Random Gate -
- Marble Slide - A slide that will guide marbles with realistic physics.
- Marble Spawner -
- Marble Tube - A tube with a funnel that will catch and guide marbles.
- Meter - Outputs the position of itself (or group it's inside). Works either relative to the world origin ...
- Piston - Used to attach two blocks together and let you set the distance between the two (to make suspensi...
- Rail - Attach other blocks to it use click and drag. Then changing its input value will translate them.
- Rotor - Attach other blocks to it use click and drag. Then changing its input value will rotate them.
- Set Look At -
- Set Position - Change position of the "target" block. You can give an optional "origin" block, it will then posi...
- Set Rotation -
- Speedometer - Outputs the speed and acceleration. Use inside groups to make e.g. shakers, and other instruments...
- Thruster - Will propel the device it's attached to. Activated using a jolt input.
- Wing - Gives basic aerodynamics to your physical group. The more the wing is tilted compared to the dire...