Category: 🚀 Motion
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Make blocks able to collide, be thrown or subject to gravity.
Physic objects: Click and drag to make objects physical.
Mass (kg): Will affect collision with other.
Drag: Continuously slow down the speed of the object.
Rotation Drag: Continuously slow down the rotation of the object.
Magnet Force: Putting a positive value will attract other blocks with positive value, and repel ones with negative.
Bounciness: 0-1 value controlling the bounce when colliding to other blocks (Average of both blocks' bounciness will be taken into account)
Friction: Takes any value from 0 to infinity. (Average of both blocks' friction will be taken into account)
Gravity:
Gravity: 0 : no gravity, 1 : gravity is applied to the object.