Category: 🔗 Connectors
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Receives jolts sent from matching 'Send Jolt' (wireless_out_jolt) blocks anywhere in the world, without needing a wire. Pair them by giving both blocks the same channel name.
Useful for wiring large patches without cluttering them with long wires, or for sending jolts between separated groups/devices. Each wireless channel needs a unique name. Channel ID can be used to subdivide a name into multiple sub-channels (0 receives from all).
| Name | Type | Description |
|---|---|---|
| Connection name | Text Input | Name of the wireless channel. Must match the name typed on the corresponding 'Send Jolt' (wireless_out_jolt) block. |
| Channel ID | Jolt Input with Dial | Optional sub-channel. Receives only jolts sent on the same Channel ID. Set to 0 to receive from all channels sharing the connection name. |
| Name | Type | Description |
|---|---|---|
| Output | Jolt Output | Emits each jolt received on the matching channel. |
| Name | Type | Description |
|---|---|---|
| Edit text from outside | checkbox | Allows the player to interact with the text input even when the block is inside a group/device. |