Category: 🔊 Audio
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Sends an audio stream to the speakers/headset. Supports panning and 3D spatialization based on the speaker's world position relative to the player.
Plug any audio stream into the Input. 'Spatialness' (0-1) blends between 2D playback and full 3D spatialization. 'Drop Off' sets the distance (in meters) at which the sound fades out - larger values reach further. Every Speaker is a separate mixer channel; copying one creates a new channel.
| Name | Type | Description |
|---|---|---|
| Input | Stream Input | Audio stream input. |
| Pan | Stream Input | Stereo balance, -1 (full left) to +1 (full right). Attenuated by Spatialness when 3D mode is on. |
| Spatialness | Jolt Input with Dial | Blends from 2D (0) to fully 3D-positioned audio (1). At 1 the listener hears the sound coming from the speaker's location in the world. |
| Drop Off | Jolt Input with Dial | Distance (meters) at which the audio fades out. Beyond this distance the speaker is inaudible. |