Here's the full documentation for Wiki.js:
Worlds are single patchworld projects that contain your creative work. Each World can be saved with version history, published for others to see, shared with specific users, and linked together through portals to create interconnected experiences.
This will create a new empty world.
While browsing the main menu (hub), press the Play button on any of the world's thumbnails.
Pressing on the lower bottom of the thumbnail will open the World Info Page with more options.
There are multiple ways to save your current world:
Creates a new version of the current world while maintaining the project history. You can save via:
Note: Saving creates a new "latest" version of the world. This does NOT publish the version - the public version remains the last published one. To make your latest unpublished version public, you must "Update published" after saving.
Creates an entirely new world project based on the current world. Use this when you want to:
Via the World Info Page.
If a world is not published, only the owner or users with sharing permissions can see it.
Via the World Info Page.
You can share with two permission levels:
Users can view the world even if it's not published, but cannot make changes.
Users can save new versions of the world and contribute to its development.
Anyone can save new versions on the same world project. Its always published.
Access via the triple dot menu on the World Info Page to view and restore previous versions of your world.
Via the World Info Page, you can edit:
Also accessible via the Patch web portal for bulk editing.
Portals are links between worlds that allow users to travel from one world to another. To create a portal:
Portals are essential for creating collections and interconnected world experiences.
Collections are worlds that contain portals to other worlds, creating curated experiences or themed groupings.
To create a collection:
Important: You must publish your collection world to make it publicly accessible. Collections are particularly useful for: