Category: ⚙️ System
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Given a "VariableName" and a value, it can assign a variable to a block. Helps you then collect and sort all blocks with specific value using "All With Variable" for gameplay! examples: Score, Health, IsRocket.
Value: Is setting value to all connected blocks.
Input: Blocks we want to add a variable to.
Restrict (Optional): Restricts to a group: Variable will become local to this group, "get variable" & "all with variable" will need to have the same Restrict Input to be able to read the value.
Manual Trigger: If connected: Trigger the block
If not connected: block trigger automatically when Input or Value changes.