Category: 🎮 Controllers
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Like the interaction_box, but cylinder shaped.
Resize handle (interactive): Use trigger to resize.
Left controller height (jolt output): Sends out the left controller height
Left controller radius (jolt output): The distance of the left controller to the center of the cylinder.
Left controller angle (jolt output): The angular position of the controller. Range 0 to 1 clockwise.
Left controller present (jolt output): Sends a 1 when a left controller enters and 0 when it exits.
Left controller trigger (jolt output): Sends out the analog value of the left controller's trigger button.
Left controller roll (jolt output): Sends out the roll angle of the left controller. Range -0.5 to 0.5.
Left controller haptics (stream input): Controls the vibration of the left controller.
Left controller haptics (stream input): Controls the vibration of the left controller.
Right controller present (jolt output): Sends a 1 when a left controller enters and 0 when it exits
Right controller trigger (jolt output): Sends out the analog value of the left controller's trigger button.
Right controller roll (jolt output): Sends out the roll angle of the left controller. Range -0.5 to 0.5.
Right controller height (jolt output): Sends out the right controller height
Right controller radius (jolt output): The distance of the right controller to the center of the cylinder.
Right controller angle (jolt output): The angular position of the controller.
Right controller haptics (stream input): Controls the vibration of the left controller.
Right controller haptics (stream input): Controls the vibration of the left controller.
Num. height segments (knob): Controls the number of segments along the height of the cylinder.
Num. radial segments (knob): Controls the number of segments going from the middle of the cylinder outwards.
Num. angular segments (knob): Controls the number of segments going around the cylinder (like a clock).