A string (like a guitar string) you can strike with your controller or hit with marbles to make sound.
A simulation or e.g. a guitar string with a natural sound. Can interact with other kinetic object such as your controller or marbles. Changes its sound subtly depending on where you hit it.
Sustain (knob): Controls for how long the string will ring out when struck (in seconds).
Sustain (jolt input): Send a jolt to set the sustain of the string (in seconds).
String (interactive): Strike or hit with a marble to make sound
Length (interactive): Use the trigger button and push/pull to change the length/pitch of the string.
Pitch (jolt input): Send a MIDI note (e.g. from a keyboard) to set the pitch of the string.
Output (stream output): Sends out the sound of the string. Will mute the string when plugged in.
Auto-generated from block documentation